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Aggressor

Aggressor

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Aggressor Review

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The game

Aggressor is a stylized, physics-based air combat Shoot 'Em Up. It's all about defeating your enemies and watching them go down in a blaze of glory. The player progresses by completing missions and destroying enemy aircraft. For those interested in instant-action, there is an instant dogfight gamemode in which you can configure your own battles. Currently the game features 30 player-flyable aircraft, mostly classic cold-war era fighters but also many lesser known prototypes and fictional planes with unique flight controls.

It is important to know that some of the aircraft are still out of reach/too expensive with the current total number of missions simply not providing enough cash to purchase these. This will get solved soon as new missions are added though.

Setting

The game is set around the cold war time period, and features aircraft/weapons from that era. By completing missions, new weapons can be unlocked and equipped. A wide variety of weapons are available in a tech tree. From gunpods to bombs to air-to-air missiles, there are lots of ways to defeat your opponents in spectacular fashion.

Flight

Flying in this game starts out relatively easy, but gradually gets more difficult as you unlock faster and more manoeuverable/unstable aircraft. Aircraft are best flown using a joystick or mouse control. Since mouse flight does not work with orbit camera rotation, there are bindings available in the controls panel for keyboard control if one prefers that. From my experience, keyboard controls are the easiest to pick up. Once you develop a feel for the handling, you can move to mouse controls for more precise flight, giving you an edge in competitive situations.

State of the game

As you may have noticed, Aggressor is currently in early access. This means not all of the content and features are in place yet! I've recently gotten to the point where I can start adding more content without too much risk of breaking stuff, thus I will be doing so consistently until the game is complete in my eyes. This is also a good time for player feedback and suggestions for things to add. Currently there are only 6 missions, 4 of which are part of the training campaign.

Controls

Take this as a warning: this game is very difficult. Although the visuals looks basic, aircraft physics are simulated to a moderate degree. Especially the mouse control scheme is hard to master, though also the most precise and true to real life. I strongly recommend you to use a joystick. On top of that some of the controls are not yet present in the controls panel for rebinding. These are:
Zoom in/out - Mouse scrollwheel
Toggle first-person - C
Photo mode - 4

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Aggressor FAQ

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